[Cthulhu] Shotgun artwork using blender – part 2

As i explained in my previous post, i am using now blender to have a 3d model for weapon in order to facilitate animation.
So now it just take me few minutes to produce 4 different walking animation with a shotgun:
just capture from different angle the weapon, resize it wit gimp to 25×25, then copy paste the weapon in a new layer and refine pixel rendering.

aviator_move_shotgun_down#4_0.15_L

aviator_move_shotgun_left#4_0.15_L

aviator_move_shotgun_right#4_0.15_L

aviator_move_shotgun_up#4_0.15_L