I am progressing a lot these days in my Cthulhu game.
After implementing items drop, i added the code to manage ammo for shotgun, displaying it in the weapon bar, peeking ammo on the floor, decreasing ammo when shooting monsters, and running out of ammo with the shotgun. The font used to display it (the same as gold) is not perfect but this will do the job for the moment. Too many times i have focused on details but i think that i need to make progress on high level mechanisms and not trying to make everything perfect. This will be polished later.
My next goal is to implement dropping items from dead monsters.