Just want to show the graphical debugging mode i have implemented in the game.
So using the shortcut F1, i am able to switch between 4 differents display:
1- Normal displayed with all effects
2- Normal displayed but with effects disabled like lightning
3- Debug mode. We can see some areas used by sprite or the view sight from monsters
4- full debug mode where we only use shape to render the game.
The last most is really useful to debug collisions.